Weird and surprised to run across this.
I produced this video for the old blog I ran.
Heist Gallery isn’t open anymore plus the whole vibe of the city is slowly fading.
Stefan Sagmeister at the recent FITC Toronto conference in April, 2014.
Technology hype is so cyclical. Cryonics is back on the radar.
But to put it bluntly. There is something both fascinating and terrifying about having the same set of humans living indefinitely.
One of the reasons I was even inspired to get into advertising is John Jay.
They don’t make ‘em like this anymore.
Could VR be a modern way to approach the “Mind-body problem”?
Paola Antonelli in Objectified
This is my favorite clip of the film, Objectified. It is the most inspiring comment that has laid the groundwork for my confidence, for my philosophy, for my self realization that I can do more than just design objects. That, as a designer, what I can contribute to the world can transcend beyond the mere criticisms or debates of form and function.
The most valuable tools of design are not tools to which to create but tools to which to connect and understand. That single tool is empathy. Such a tool can allow any designer to do what Antonelli is talking about and be personally involved in culture generating and policy making. And it makes sense. Naturally, designers are aware of other cultures beyond the culture of design and have very diverse perspectives in art, film, music, fashion, technology and politics.
I myself have opinions on America’s educational system and even have thoughts on Religion and it’s placement in the modern world but all I can do as of now is just voice my opinion. But even so, I believe designers who talk about such topics and are in a position to make such decisions can then move forward toward this frontier of change Antonelli is talking about.
It is also her words that cements the idea that all designers should have some form of internal view of design itself. To go beyond simply creating for the sake of aesthetics OR function. Like any artist with a well defined sense of purpose or conviction, those sentiments will naturally fall in the DNA of their own work.
This is where I’d like to go next.
The designer not solely as maker of objects and artefacts but the designer as policy maker, researcher, strategist and scientist.
o u r e t h o s
It starts with the person (us).
And being aware of how we’re influenced by the place(s) we inhabit.
Places defined not by walls & ceilings but by the things we choose to surround ourselves with.
The more we’re aware, the better we can choose those things.
Hyper Awareness for Hyper Contentedness.
- Kenya Hara in Designing Design (via sssarah)
In the waning moments of the twentieth century, the superhero is everyman. Look at the way we live: traveling over the Earth at astounding speeds with unimaginable ease; communicating instantly at will with people in the farthest corners of the globe; engineering economies, driving environmental forces, working wonders. If a person from only a hundred years or so in the past could look in on our lives, that person would suppose that we were not mortals, but gods. He would be bowled over by what the most ordinary among us could do with a car or a light switch.” — from The New Bards by Elliot S. Maggin